LoH/Rift/Epic

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Mastermind (Genesis)
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Mastermind (Tempus)
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Mastermind (Vengeance)
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Mastermind (Crisis)
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Mastermind (Rift)
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Mastermind (Tribunal)
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Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Brace for Impact LoH ReflexBadge.png Martial 4 2 When you play or discard Brace for Impact your opponent depletes 1 Memento.


Discard your hand, if you discarded one card Brace for Impact is Unstoppable, if you discarded two cards your opponent banishes 1 Memento.

Upsurge LoH PowerBadge.png Tactical 3 6 LoH PowerBadge.png lvl 5: +3 Damage.


If your last threat was LoH PowerBadge.png recover 3 Martial Attacks.

Book Club Event 0 0 For the rest of the fight attacks you play deal +1 damage.


For the rest of the fight Meanwhile Squadron Allies you play deal +1 damage.

Billet of Fire Memento 0 0 Your Tactical Attacks have a 30% chance to be a critical strike.


On deplete, Your next Tactical Attack does +2 damage.

Ongoing: At the beginning of your turn recover 1.

Iron Horned LoH PowerBadge.png LoH ReflexBadge.png LoH ScultpingBadge.png Martial 0 5 Survivor 3: deal +2.


Survivor 6: deal +3.

Survivor 12: deal +4.

Attack Cat LoH ReflexBadge.png Tactical 5 0 For the next 2 turns attacks your opponent play deal -5 damage.


LoH ReflexBadge.png lvl 5: Your opponent depletes 3 cards.

Deus Ex Magica LoH PsychBadge.png LoH ScultpingBadge.png Tactical 3 4 Discard your hand. Recover 2 Allies and 2 Mementos.


When you play or discard Deus Ex Magica your opponent's next threat deals no more than 3 damage.

Helios: Dragonslayer LoH ScultpingBadge.png Ally Barbarian 4 4 Banish all cards in depletion piles.


Helios: Dragonslayer deals +1 for allies in your banished pile.

If you have 5 or more allies in your banish pile each opponent gains 2 Damage Counters

Molten Manticore LoH ScultpingBadge.png Ally Animal 5 2 Shuffle 2 Copies of Molten Manticore into your deck.


LoH ScultpingBadge.png lvl 5: The next Sculpting threat you play is a critical strike.

On Deplete, the next LoH ScultpingBadge.png Threat you play deals +1 damage.

Chronarchivist: Timekeeper LoH ReflexBadge.png Ally Meanwhile 3 4 If you play or discard Chronarchivist: Timekeeper Gain +2 Willpower Counters for each Event in your banished pile. Ongoing: Attacks you play have a 30% chance to deal +1 damage for each Event in your deck.
Strafe LoH ScultpingBadge.png Tactical 5 1 The next Animal Ally you play is a critical strike.


If the last card played by anyone was a Martial Attack Strafe gains +4 shield.

If the last card played by anyone was a Tactical Attack shuffle 2 copies of Strafe into your deck.

Impasse LoH PowerBadge.png Martial 5 2 If your opponent has 5 shield or more they deplete 3.


Your opponent can't gain shields next turn.

Stoking the Embers LoH PowerBadge.png LoH ScultpingBadge.png Martial 4 3 If the last card played by anyone was an Ally, Stoking the Embers deals double damage.


If the last card played by anyone was a Martial Attack, Recover 3.

Minify LoH PsychBadge.png Tactical 2 2 LoH PsychBadge.png Lv5: Recover 1 for each point of damage dealt by your next Ally.