LoH/Mastermind (Tempus)/All

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Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Flotsam LoH PsychBadge.png Ally Animal 4 3
Jetsam LoH PsychBadge.png Ally Animal 3 4
Displaced Anger LoH PowerBadge.png LoH PsychBadge.png LoH ReflexBadge.png Martial 0 2 Deplete an Ally.


Deal +1 damage for each Ally in your depletion pile.

​Wild in the Streets LoH PowerBadge.png Martial 4 4
No Witnesses LoH MastermindBadge.png Tactical 3 3 +2 Willpower Counters


Blank an Ally in your opponent's deck.

OtHay otShay LoH MarksmanBadge.png LoH PsychBadge.png LoH ReflexBadge.png Tactical 4 2 OtHay otShay has a 50% chance to deal double damage.


OtHay otShay has a +50% chance to be a critical strike.

For this turn, play an additional threat.

Time Capsule Memento 0 0 For each blank card in your opponent's deck, your Allies have a 33% chance to deal +1 damage.
​IxNay: ostLay LoH MarksmanBadge.png LoH PsychBadge.png LoH ReflexBadge.png Ally Crimelord 5 0 For this turn, play an additional threat.
The Hat: Lost LoH MastermindBadge.png Ally Crimelord 0 1 For each Willpower Counter you have, shuffle a copy of The Undone into your deck.


If you would deplete The Hat: Lost, deplete another card instead.

The Schism: Handhold LoH AlienBadge.png Ally Alien 10 10
The Strays LoH MastermindBadge.png LoH PowerBadge.png LoH PsychBadge.png Ally Thug 5 2
The Undone LoH AlienBadge.png LoH MastermindBadge.png Ally Alien 0 0 Blank a card in each opponent's deck.


When The Undone is depleted, banish it. Each opponent blanks a card in their deck.

Arch Villainy LoH AlienBadge.png Martial 2 0 Your opponent skips their next turn.
Close to the Chest LoH PowerBadge.png LoH ReflexBadge.png Martial 2 3 Play a copy of Close to the Chest from your depletion pile.


Banish Close to the Chest.

​Pole Vault LoH PowerBadge.png Martial 4 2 For this and your next turn, Martial Attacks have a 50% chance to deal double damage.


The next attack played against you deals -2 damage.

​Scientific Method LoH PsychBadge.png LoH PowerBadge.png Tactical 1 5 Recover three Allies from your depletion pile.
Stampede LoH PowerBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png Tactical 4 1 For the rest of the fight, Allies you play gain +1 shield.
Last Stand Event 0 0 On deplete, banish 2 cards from your opponent's deck.
Dr. Tessera LoH PsychBadge.png LoH PowerBadge.png LoH MastermindBadge.png Ally Crimelord 3 0 Search your deck for 3 copies of The T-Generates and play them.


On deplete, shuffle a copy of The T-Generates into your deck.

Red Poles LoH PowerBadge.png LoH MastermindBadge.png Ally Henchman 3 3 Your next Martial Attack deals +2 damage.


Recover a Martial Attack.

On deplete, your next Martial Attack is unstoppable.

Schism: Footfall LoH AlienBadge.png Ally Alien 4 4 Your opponent depletes 5.


Recover 5.

The T-Generates LoH PowerBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png Ally Henchman 1 1 The T-Generates is unstoppable.


The next Ally you play deals +2 damage.

The Three Harmonies LoH PowerBadge.png LoH ReflexBadge.png LoH MastermindBadge.png Ally Crimelord 7 0 For this and your next turn, Martial Attack deals double damage.


On deplete, shuffle 3 copies of Close to the Chest into your deck.

Brink of Destruction LoH AlienBadge.png LoH ScultpingBadge.png LoH PowerBadge.png Martial 4 1 Brink of Destruction is a critical strike.


Brink of Destruction is unstoppable.

On deplete, deplete an Event and a Memento from your opponent's deck.

Dimetrodrone Fight LoH PowerBadge.png Martial 0 0 50% chance to deal +1 damage for each Dimetrodrone in your deck.
​Three-Headed Giant LoH PowerBadge.png LoH ReflexBadge.png LoH MastermindBadge.png Martial 4 4 Banish an Event and a Memento from your opponent's deck.
Malevolent Intent LoH AlienBadge.png LoH MarksmanBadge.png LoH MastermindBadge.png Tactical 3 0 The next threat played against you will deal you no more than 3 damage.


When Malevolent Intent is depleted, banish it. recover 4.

Twisted Genius LoH ReflexBadge.png LoH PowerBadge.png LoH PsychBadge.png LoH MastermindBadge.png Tactical 5 1 For each point of damage done by Twisted Genius, shuffle a copy of The T-Generates into your deck.
Unrelenting Assault LoH AlienBadge.png LoH ReflexBadge.png LoH PsychBadge.png Tactical 0 1 Each opponent banishes 2 cards from their deck.


On deplete, deal a random opponent 1 damage for each Martial Attack in their deck.

Dimetrodrone LoH PowerBadge.png Ally Henchman 2 2 Henchmen deal +2 damage for the rest of the fight.


When Dimetrodrone is depleted, each opponent depletes 1.

Dr. Tessera: Devolved LoH ReflexBadge.png LoH PowerBadge.png LoH PsychBadge.png LoH MastermindBadge.png Ally Crimelord 4 0 Deplete 5.


Deal +2 damage for each Henchman in your depletion pile.

On deplete, shuffle 2 Henchmen from your depletion pile into your deck.

Schism: Arrived LoH AlienBadge.png LoH MastermindBadge.png LoH PsychBadge.png LoH ScultpingBadge.png LoH PowerBadge.png LoH ReflexBadge.png Ally Alien 5 5 Search your deck for Schism: Footfall and Schism: Handhold and play them.
Three Harmonies: Offkey LoH PowerBadge.png LoH ReflexBadge.png LoH MastermindBadge.png Ally Crimelord 5 1 Three Harmonies: Offkey is unstoppable.


50% chance to deal +1 damage for each Martial attack in your depletion pile.

On deplete, each opponent depletes 1.

Gummy Crawlers LoH PowerBadge.png LoH ScultpingBadge.png LoH MastermindBadge.png Martial 4 3 Banish 3 cards from your opponent's deck.


Banish 4 cards from opponent's depletion pile.

The next threat you play deals +5 damage.