LoH/Mastermind (Rift)/All

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Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Revenge of the Worms LoH PowerBadge.png Martial 4 1 Shuffle 5 Worms into your deck.


Survivor 20: Shuffle 10 Worms into your deck.

Survivor 50: Shuffle 20 Worms into your deck.

Torch Bearer LoH ScultpingBadge.png Tactical 4 2 If you have at least 5 Willpower Counters Torch Bearer deals +2 damage. If you have at least 10 Willpower Counters Torch Bearer is critical strike. If you have at least 20 Willpower Counters Torch Bearer deals double damage. On deplete, +1 Willpower Counter.
Riftwalker: Strongharm LoH PowerBadge.png LoH MastermindBadge.png Ally Riftwalker 4 3 While in your deck, threats you play gain +1 damage and, if you would gain shield, gain +1 shield.


Riftwalker: Strongharm is a critical strike.

Granite Glove LoH PowerBadge.png Martial 14 0
Riftwalker: Acolyte LoH PsychBadge.png LoH MastermindBadge.png Ally Riftwalker 2 5 While in your deck, at the beginning of your turn recover 1.


Recover up to 3 Allies from your depletion pile, each opponent banishes 1 for each Ally recovered this way.

Bust Open LoH PsychBadge.png Martial 5 5 Bust Open is unstoppable.


Banish your opponent's depletion pile.

Ongoing: Threats you play deal +.5 damage.

Head Toss LoH PsychBadge.png Tactical 0 3 Banish all allies from your opponent's depletion pile, Head Toss deals +4 damage for each Ally banished this way.


On deplete, your opponent depletes an Ally.

Riftwalker: Sculptor LoH ScultpingBadge.png LoH MastermindBadge.png Ally Riftwalker 5 2 While in your deck, threats you play have a 75% chance to banish instead of deplete.


The next threat you play deals +4 damage.

Thunder Liger: Sculpted LoH ScultpingBadge.png Tactical 7 1 Shuffle 2 Copies of Thunder Liger: Sculpted into your deck.


On deplete, banish Thunder Liger: Sculpted Your opponent depletes 1.

Riftwalker: Non-Stop LoH ReflexBadge.png LoH MastermindBadge.png Ally Riftwalker 6 1 While in deck at the beginning of your turn each opponent depletes a card.


Play another threat this turn.

Tendrils of Darkness LoH ReflexBadge.png LoH MastermindBadge.png Tactical 1 1 The next time an opponent plays a threat, if it deals damage to you, your opponent depletes twice that much.
Ogre: Guardian to Dragons LoH PowerBadge.png LoH ScultpingBadge.png Ally Ogre 2 3 Ogre: Guardian to Dragons deals +2 damage for each card type in your depletion pile.


Ongoing: Threats you play are unstoppable.

With the Dragon Tattoo LoH PowerBadge.png LoH ScultpingBadge.png Martial 0 4 Deplete 1 of each card type from your opponent's deck.


With the Dragon Tattoo deals +2 damage for each card type in your depletion pile.

Chronarchivist: Sculpted LoH ReflexBadge.png LoH PsychBadge.png LoH ScultpingBadge.png LoH MarksmanBadge.png Ally Meanwhile 0 0 Each opponent depletes 1 for each Event in your banished pile.


Delay: Shuffle two copies of Splash Damage into your deck.

Bookmark Memento 0 0 While in deck, threats you play have a 10% chance to deal +3 damage.


While in your deck, threats you play have a 15% chance to deal +2 damage.

Ongoing: At the beginning of your turn, each opponent banishes an Event from their deck.

Zeroth: Riftwalker LoH PowerBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png LoH PsychBadge.png Ally Riftwalker 4 4 Your opponent banishes 10.
Epic Showdown LoH PowerBadge.png LoH ScultpingBadge.png LoH ReflexBadge.png LoH PsychBadge.png LoH MastermindBadge.png Martial 1 1 Play an Ally from your deck.


Play an Ally from your depletion pile.

On deplete, banish Epic Showdown you have a 25% chance to shuffle in a copy of Riftwalker: Sculptor, Riftwalker: Non-Stop, Riftwalker: Acolyte, Riftwalker: Acolyte. (25% chance individually.)