LoH/Genesis/Event

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Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Field Dressing Event 0 0 On deplete, recover 1.
15 Minutes Event 0 0 On deplete, gain 2 Willpower Counters.
Night Light Event 0 0 On deplete, your next attack has a +20% chance to be a critical strike.
Shaky Ground Event 0 0 On deplete, your next Martial Attack deals +3 damage.
Word on the Street Event 0 0 On deplete, your next Tactical Attack deals +3 damage.
Ax You a Question Event 0 0 On deplete, for the next 3 turns, your Martial Attacks deal +1 damage.
Collateral Damage Event 0 0 On deplete, your opponent depletes 2.
Found and Lost Event 0 0 On deplete, blank one card in each opponent's deck.
Lay of the Land Event 0 0 On deplete, for the next 3 turns, your Tactical Attacks deal +2 damage.
Turning Tides Event 0 0 On deplete, recover 2.
On the Bubble Event 0 0 On deplete, for the next 2 turns play an additional threat.
Time Out Event 0 0 On deplete, recover 3.
Unsafe House Event 0 0 On deplete, for the next 2 turns your attacks have a 100% chance of being critical strikes.
​Splash Damage Event 0 0 On deplete, your opponent depletes 3.