LoH/Genesis/Common

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Mastermind (Genesis)
All Mastermind (Genesis)
Mastermind (Tempus)
All Mastermind (Tempus)
Mastermind (Vengeance)
All Mastermind (Vengeance)
Mastermind (Crisis)
All Mastermind (Crisis)
Mastermind (Rift)
All Mastermind (Rift)
Mastermind (Tribunal)
All Mastermind (Tribunal)

Other Lists
All Cards

Cards
Card Badges Type Sub-type Attack Defense Card Text
Blank None None 0 0 Blanked.
Backhand Martial 2 1
Balance v1 LoH ScultpingBadge.png Martial 1 1 Recover 1.
Balance v2 LoH PowerBadge.png Martial 2 0 Recover 1.
Balance v3 LoH PsychBadge.png Martial 0 2 Recover 1.
Jump Kick LoH ReflexBadge.png Martial 2 2
Leg Sweep LoH PsychBadge.png Martial 2 2
Lesser Jump Kick LoH ReflexBadge.png Martial 2 0
Lesser Leg Sweep LoH PsychBadge.png Martial 1 1
Lesser Spark LoH ScultpingBadge.png Martial 1 1
Lesser Strike LoH PowerBadge.png Martial 2 0
Light Jab Martial 2 0 The next Martial Attack played by you or a member of your team deals +1 damage.
Rouse v.1 LoH ScultpingBadge.png Martial 0 1 +1 Willpower Counters
Rouse v.2 LoH PowerBadge.png Martial 1 0 +1 Willpower Counters
Rouse v.3 LoH PsychBadge.png Martial 1 1 +1 Willpower Counters
Running Start LoH ReflexBadge.png Martial 1 1 Your next attack has a +20% chance to be a critical strike.
Spark LoH ScultpingBadge.png Martial 2 2
Strike LoH PowerBadge.png Martial 2 2
Take a Break Martial 0 1 Recover 2.
Flurry of Blows LoH ReflexBadge.png Martial 2 1 Expend up to 3 Willpower Counters. For each Willpower Counter expended in this way, deal +1 damage.
Greater Jump Kick LoH ReflexBadge.png Martial 3 1
Greater Leg Sweep LoH PsychBadge.png Martial 3 1
Greater Spark LoH ScultpingBadge.png Martial 4 0
Greater Strike LoH PowerBadge.png Martial 4 0
Rise to the Occasion Martial 2 2 Expend 2 Willpower Counters. For each Willpower Counter removed in this way, deal +1 damage.
Rise Up LoH ReflexBadge.png LoH PsychBadge.png Martial 2 1 If you have at least 5 Willpower Counters, play an additional Martial Attack.
Round Up Martial 2 3 +1 Willpower Counters
Try Again LoH ScultpingBadge.png Martial 2 0 If your previous threat dealt no damage, Try Again deals +2 damage.
Body Blow Martial 2 1
Block LoH PowerBadge.png Tactical 2 2
Concentration LoH ReflexBadge.png Tactical 1 1 Your next attack has a +10% chance to be a critical strike.
Flame LoH ScultpingBadge.png Tactical 2 2
Focus LoH PsychBadge.png Tactical 2 2
Lesser Block LoH PowerBadge.png Tactical 1 1
Lesser Flame LoH ScultpingBadge.png Tactical 2 0
Lesser Focus LoH PsychBadge.png Tactical 2 0
Lesser Grind LoH ReflexBadge.png Tactical 1 1
Light Endurance Training v.1 LoH ScultpingBadge.png Tactical 0 1 +1 Willpower Counters
Light Endurance Training v.2 LoH PowerBadge.png Tactical 1 0 +1 Willpower Counters
Light Endurance Training v.3 LoH PsychBadge.png Tactical 1 1 +1 Willpower Counters
Phantom Pain LoH PsychBadge.png Tactical 0 2 The next attack you play deals +2 damage.
Recess Tactical 2 0 Recover 1.
Grind LoH ReflexBadge.png Tactical 2 2
Trial and Error v.1 LoH ScultpingBadge.png Tactical 1 1 Recover 1.
Trial and Error v.2 LoH ReflexBadge.png Tactical 1 1 Recover 1.
Trial and Error v.3 LoH PowerBadge.png Tactical 1 1 Recover 1.
Form Follows Function Tactical 3 2 +1 Willpower Counters
Glass Jaw LoH ScultpingBadge.png Tactical 1 1 If Glass Jaw deals damage, it deals +2 damage.
Greater Block LoH PowerBadge.png Tactical 3 1
Greater Flame LoH ScultpingBadge.png Tactical 3 1
Greater Focus LoH PsychBadge.png Tactical 4 0
Greater Grind LoH ReflexBadge.png Tactical 4 0
Hit 'Em Where You Ain't LoH ReflexBadge.png Tactical 2 0 The next attack you play has a +33% chance of being a critical strike.
In Plain Sight LoH ReflexBadge.png LoH ScultpingBadge.png Tactical 2 1 Your next attack has a 20% chance to be unstoppable.
Lunge LoH PowerBadge.png Tactical 2 1 The next attack you play deals +1 damage.
Misery LoH PsychBadge.png Tactical 0 2 Your opponent's next 2 attacks deal -1 damage.
Field Dressing Event 0 0 On deplete, recover 1.
Night Light Event 0 0 On deplete, your next attack has a +20% chance to be a critical strike.
Eager Freshman Ally Freshman 1 0 Recover 1.
Shy Freshman Ally Freshman 1 2